This portfolio page is dedicated to my game development and related writing projects. If you have any questions about these projects, feel free to reach out.


My itch.io

Rose Fortress — Forbidden Lands Adventure Site

Basinhall and the Rose Fortress are the last remnants of a once influential and wealthy house in the Forbidden Lands. Now with the Blood Mist lifted, the noble family is attempting to reach out, form new connections, and once again establish themselves in a position of power in the Forbidden Lands. However, forces both external and within threaten the family’s return to power.

This adventure site is an expansion module for the fantasy TTRPG Forbidden Lands. This adventure site was designed to be an extension of the The Horse encounter in the Gamemaster’s Guide (page 149, encounter 6). As such, it is suggested that players find this adventure site after that encounter. However, it is not required that the players encounter the horse before finding this site.

DriveThruRPG Page

Aphasia — In Development

  • Aphasia Title

My first sci-fi, text-based game built with the powerful Twine engine. I always wanted to make a branching text-based game, and came up with this little story on which to build it. As the game grew and evolved, so did the story, yielding a fun little deep sea adventure with RPG elements integrated throughout.

itch.io Page

The Archotek Project

  • The Archotek Project Banner

The Archotek Project is a dinosaur simulation and sandbox game with an emphasis on multiplayer play. You can pick from a list of various dinosaurs to play as in the Play-as-Dino game mode, exploring the large open world and fighting for survival. An alternative Ecosystem mode was in development, allowing the player to populate and observe their own prehistoric ecosystem.

I volunteered as a programmer with this project, working specifically on the ecosystem (sandbox) game mode. I spent hours on end working to get character and item placement working, designing and implementing the complex AI routines, and hunting down bugs. This project was a great experience for me to get some hands-on experience with an actual released game title.

Steam Page   Twitter Page   Wiki

Beginning C++ Through Game Programming Demos

  • Blackjack

This is a collection of short games/demos done as exercises for the book Beginning C++ Through Game Programming. Above are some screenshots of the applications. I have also included a link to the repository for the source C++ files in the source directory and the compiled files (for Linux and Windows) in the builds directory.

Last updated: 10/24/2021

Project Repo